Saturday, 22 July 2017
News with tag DirectX 12  RSS
NVIDIA adds DirectX 12 support for its Fermi GPUs (NVIDIA GeForce GTX 5XX and GTX 4XX series)

Added: 04.07.2017 16:47 | 4 views | 0 comments

A few days ago, we informed you about a new NVIDIA driver that was released and packed some optimization improvements for Lawbreakers beta build and for Spider-man: Homecoming VR. However, it appears that this driver also fully enables DirectX 12 on NVIDIAs older Fermi GPUs.

From: n4g.com

Microsoft's PIX DX12 tool introduces system monitor that will help developers optimize their games

Added: 28.06.2017 1:43 | 9 views | 0 comments

DSOGaming writes: "Microsoft has released a new update for its PIX tool that will help developers better optimize their titles. In case you didnt know, PIX is a performance tuning and debugging tool for game developers, and its latest beta version lets developers analyze the performance of DirectX 12 games."

From: n4g.com

3DMark Windows v2.3.3693 Installer

Added: 27.05.2017 23:00 | 16 views | 0 comments

This update fixes an issue that affected the scores in the API Overhead feature test with DirectX 11 in the earlier 3DMark versions. In some cases, the issue led to more constant buffers to be updated than the actual geometries drawn, causing some systems to get lower scores in the DirectX 11 test. The scores from the API Overhead feature test with DirectX 11 from 3DMark v2.3.3693 are not comparable with scores from the same test in the earlier 3DMark versions. The benchmark scores for the API Overhead feature test with Vulkan and DirectX 12 are not affected. This update also fixes the Time Spy workload looping in Custom runs.

From: www.gamershell.com

3DMark Windows v2.3.3682 Installer

Added: 27.05.2017 23:00 | 20 views | 0 comments

Fixed an issue that could cause the API Overhead feature test to fail at the end of the DirectX 12 test on some systems.

From: www.gamershell.com

3DMark Windows v2.3.3663 Installer

Added: 27.05.2017 23:00 | 14 views | 0 comments

This is a major update that adds Vulkan support to the API Overhead feature test. Benchmark scores are unaffected with the exception of API Overhead feature test, which now produces scores for Vulkan instead of Mantle. New Added Vulkan support to the API Overhead feature test. Use the API Overhead feature test to compare Vulkan, DirectX 12, and DirectX 11 API performance on your PC. The Vulkan test requires compatible video drivers with Vulkan support. Check with your GPU vendor for Vulkan driver support if your hardware is unable to run the test. Note that the Vulkan test replaces the Mantle test found in previous versions of 3DMark. Improved SystemInfo scan time greatly improved on X99 systems. Fixed Fixed an issue that could cause the API Overhead feature test to fail to show a score at the end of an otherwise normal run on some systems. Fixed Time Spy test to properly recover from a corrupted shader cache - if runtime compiled shaders are found to be corrupted, they are deleted and recompiled. Uninstallation also now completely removes the shader cache folder. Fixed a scaling issue that could cause parts of the UI to end up outside the display area on 1080p monitors with 150% DPI scaling. UI will now scale appropriately even on high DPI scaling settings.

From: www.gamershell.com

Microsoft Trademarks Direct Physics - Is This A New Physics API for DirectX 12?

Added: 29.04.2017 19:44 | 12 views | 0 comments

Microsoft trademarked Direct Physics. After their acquisition of Havok in 2015, this sounds like a dedicated physics API for DirectX 12.

From: n4g.com

Microsoft Trademarks Direct Physics - Is This A New Physics API for DirectX 12?

Added: 29.04.2017 16:44 | 9 views | 0 comments

Microsoft trademarked Direct Physics. After their acquisition of Havok in 2015, this sounds like a dedicated physics API for DirectX 12.

From: n4g.com

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