Ambitious competitive fighting MMO Absolver has unveiled 15 minutes of gameplay narrated by creative director Pierre Tarno.
As revealed by , this introduction to Absolver shows us how the game's complex melee combat system works. You've got the usual punches, kicks, blocks, dodges and parries, but Absolver goes all God Hand on us by unleashing a comprehensive library of fighting moves that we're invited to construct our own combo sequences out of.
There are four stances you can use in Absolver, each one initiating a sequence of different customisable attacks, a bit like God Hand's rewritable main attack chain. Only here, you can switch between the four stances on the fly using the right analogue stick (ala For Honor), effectively switching between different combo chains you've written.