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|SuperPhillip Central's Favorite VGMs - "Anniversary Antics" Edition|
Added: 06.06.2017 3:45 | 4 views | 0 comments
Phil writes, "As stated in an earlier post today, June 5, 2017 is SuperPhillip Central's nine-year anniversary! Let's continue the celebration with the Favorite VGMs! Every week around this day I post five new video game themes, sometimes themed, most of the time not so much.
This week we have a varied selection of games, as we usually are wont to have. Beginning with Ultimate Marvel vs. Capcom 3 (and I'd be lying if I said it wasn't due to hype of Marvel vs. Capcom: Infinite), we hear an electric character selection theme. Moving on from there is a tense flight track from the Wii U game Star Fox Zero. Two PlayStation 2 classics then follow: Dragon Quest VIII: Journey of the Cursed King and Gran Turismo 4. Finally, we round this celebratory edition of the Favorite VGMs out with another racing game, Mario Kart DS.
Just click on the VGM volume name to hear that song in YouTube form. Finally, click on the VGM Database link here to see all past VGMs featured on this weekly segment...
|Dragon Quest VII Puts A Unique Twist On The JRPG Formula|
Added: 05.06.2017 13:56 | 7 views | 0 comments
Kotaku: "For many of Dragon Quest VIIs overwhelmingly depressing storylines, I spent time saving and hanging out with people I didnt give a crap about. Its not that they were lacking personality or angsty teens that so many JRPG characters embodyno. Its that they were all really damned mean."
|Dragon Quest XI has no stereoscopic 3D, other tidbits|
Added: 16.05.2017 2:15 | 20 views | 0 comments
A new image has surfaced showing the back of Dragon Quest XI's boxart. On it, we're able to see that stereoscopic 3D is not supported. Perhaps that's not entirely surprising, as other Dragon Quest 3DS titles such as Dragon Quest VIII don't make use of the feature Nintendo and Square Enix are also teaming up for a New 2DS XL...
|Dragon Quest creator reflects on DQ VIII, wants to aim for “a fusion of the virtual and the real”|
Added: 29.04.2017 5:20 | 14 views | 0 comments
Dragon Quest VIII is arguably one of the more important entries in the series. This was in part due to the game's world, which was quite huge at the time. Speaking about Dragon Quest VIII in this month's issue of Game Informer, series creator Yuji Horii said: "If you can see a mountain in the distance, you can run to...
|The art and joy of video game photography|
Added: 18.03.2017 8:00 | 19 views | 0 comments
Did you know that in 2015 more people died while taking selfies than were killed in deadly shark attacks? I don't know how many people typically die in deadly shark attacks each year, and I've wasted enough of Google's time this week to bother finding out, but it makes for a snippy tabloid headline, or barstool factoid -- providing nobody asks too many follow-ups. Like a furious and lonely baby boomer in a Daily Mail comments section, I'd be tempted to judge the unfortunates behind the statistic were it not for the fact that, earlier this week I fell out of a tree while trying to photograph bird eggs.
Zelda: Breath of the Wild is a game of kaleidoscopic delights and diversions. But none has grabbed me with quite the force as the Hyrule compendium, an encyclopaedia that Link must fill with photographs of every distinct creature, foe, flower, fruit, weapon and chest in the game. There is a sticker album-like appeal to the occupation, of course: you gotta capture 'em all. But there is also a layer of creative expression to the endeavour. The precise image that you take of the horse, mushroom or hoe is the one that's added to the compendium. In this way, the game appeals not only to the completionist, but also to the perfectionist. Now, when facing up against a Hyrulian monstrosity, my first thought is not, 'Which sword should I use', but rather, 'To which spot should I lure the beast to make the best use of the light?' In 2017, in my game at least, more Links have died taking compendium shots than in encounters with sharks (and not only because the sharks in Hyrule are talkative, handsome and kind).
This trick of mechanising digital photography in videogames has become ever more fashionable since Pokémon Snap first asked us to snap a Charmander while riding a rollercoaster through the countryside. One of the best additions to Nintendo's recent handheld remake of Dragon Quest VIII, for example, is the character Camera Obscura, who commissions you to take pictures while on your travels. Rather than merely snap a monster to fill an encyclopaedia, you're required to photograph them during specific idling animations. Obscura also encourages you to take pictures of particular landmarks, statues and pieces of architecture, and rewards you richly for doing so.
|Dragon Quest VIIIs old selling point is now its biggest weakness|
Added: 10.03.2017 21:45 | 19 views | 0 comments
Dragon Quest VIII, the entry which arguably made the series more popular in the West back on the PlayStation 2, is last game in the series that I need to play to finally catch up on them all. Thanks to the Nintendo 3DS port published last month, Im finally living the dream and closing out my knowledge of the main series, and yes, its everything I imagined it would be except for one nagging problem that I dont think has aged so well.