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|Trailer leaks for Planescape: Torment - Enhanced Edition|
Added: 28.03.2017 18:31 | 1 views | 0 comments
Update March 28, 2017: Following our report tyesterday about the teaser site for what was seemingly Planescape: Torment - Enhanced Edition, it looks like someone at Beamdog pressed a button early on YouTube.
Though it's not officially confirmed, the trailer above quite clearly shows that the game is coming, and with new stuff from Chris Avellone, too.
Check out our list of for more future titles.
We'll release formation when the official reveal goes down.
Original Story March 27, 2017: Beamdog president Trent Oster tweeted out a cheeky link to a teaser site the other day. It’s called PlanEscape.com. You know, like Planescape.
At the time of writing, there was 23 hours left on the clock, with the reveal due for 22:00 BST tomorrow, March 28. Watch the clock tick down on the site.
|New Divinity: Original Sin 2 spells morph foes into chickens and slap them with tentacles|
Added: 28.03.2017 16:50 | 1 views | 0 comments
Polymorphing and summoning are now live in Divinity: Original Sin 2, letting you conjure up creatures from black goo before infusing them with elements. Alternatively, take on animal characteristics yourself, or inflict them on your enemies.
Check our list of the s for more like Larian’s latest effort.
Using these new magical abilities you can gore your enemies with bull horns, slap them with a wet tentacle, get to a vantage point by sprouting wings, or turn your foes into a chicken.
These new skill come in a fresh patch for the Early Access RPG. You can check out some of the abilities in the video above. Here’s an in-depth look from the developers on how it all works.
|Sources: This year's COD is called Call of Duty: WW2|
Added: 28.03.2017 10:30 | 1 views | 0 comments
This year's Call of Duty game is titled Call of Duty: WW2, sources have confirmed to Eurogamer.
Developed by Sledgehammer Games, the studio behind 2014's COD: Advanced Warfare, this new COD will be the first to venture back to the series' World War roots since 2008's World at War.
Images published on YouTube channel last weekend showed logos and box art for "Call of Duty: WW2". Eurogamer has since verified this does indeed relate to this year's game.
|World of Warcraft patch 7.2: Tomb of Sargeras|
Added: 27.03.2017 20:54 | 2 views | 0 comments
World of Warcraft's next patch is 7.2, introducing a new raid, new dungeon and many, many more changes to the game. It's now ready for deployment to live servers, with release due on March 28. Here's all the information from the PTR, as well as Blizzard's official patch notes.
Here's how works at the very highest level.
WoW Patch 7.2 release date
The background download has begun for patch 7.2, and that's because it's due out on Tuesday March 28 for the NA servers, Wednesday March 29 in the EU. Not long now until you can return to the Broken Shore. Here's Blizzard's summary video:
|Report: Call of Duty returning to World War II|
Added: 27.03.2017 13:00 | 2 views | 0 comments
The next entry in the Call of Duty series is titled Call of Duty: WWII, if leaked promotional material is to be believed. YouTube channel "TheFamilyVideoGamers" posted a video claiming that it received an email from an anonymous sender that contained marketing materials for Call of Duty: WWII. According to the sender, the images come ...]
|Overwatch's Tracer has her pistols recreated with Lego|
Added: 26.03.2017 20:16 | 1 views | 0 comments
As much as I'd love to see an airsoft version of Tracer's pistols, I think I'm going to have to settle for the non-shooting Lego versions that people like YouTuber Nick Brick have made
|“We never went to Italy” - Hitman designers discuss the process behind level creation|
Added: 26.03.2017 15:42 | 2 views | 0 comments
Looking at the various levels in Hitman, you’d think that the design team at IO Interactive went on extensive field trips in order to create the various in-game locales. Well, in an interview with about the craft of level design, Hitman designers Jesper Hylling and Torbjørn Christensen reveal that a lot of their location research was actually done remotely.
For all you silent assassins, here are some more .
According to the interview, much of IO’s research was done using YouTube and Google Street View to help model the layout of places like Sapienza. The level is “based on Vernazza and some other towns down there on that shoreline” said Christensen, but the design team "never went to Italy" for further research. This doesn’t mean the design team did not spend ages labouring over specific details, as they were forced to balance their rigorous attention to detail, with making animations seem realistic.
|Starcraft - Remastered coming this year|
Added: 26.03.2017 11:34 | 2 views | 0 comments
- Completed remastered graphics supporting up to 4K. "Zoom out for a Battlecruisers view of the...