Microsoft and Turn 10 Studios have announced that Forza Motorsport 7 will feature more cars than any previous Forza game. According to the teams, there will be 700 cars to choose, and the first 167 cars have been officially unveiled.
Carlos "With the excitement of E3 having now passed, and everyone looking towards the months of September and October for the years next big releases, its fair to say that things are looking rather quiet on the Xbox front at the moment. Nevertheless, the weekly deals continue to roll round and today sees the Xbox Live Deals With Gold and Spotlight Sale for 18th-24th July 2017 looking to bring something fresh to our consoles - all at a wallet friendly price.
Which are the best and worst of the bargains on offer? Here are our thoughts on which of this weeks deals you should pick up and which ones should be best ignored."
Emergence at Fextralife writes, "After years of waiting, longing, pleading for a new Sci-Fi master piece, Mass Effect Andromeda proved to be a controversial game, criticized for its lackluster side quests, poor facial animations and lack of support for multiple languages. To kick off E3 2017, BioWare revealed their new project, an open world MMO type Sci-Fi video game called Anthem. With EA now putting BioWare Montreal on Hold, BioWare now needs a AAA game more than ever to prove itself. The question is, will Anthem do the job?"
Atari looks to reenter the console market, with the help of eager fans ready to relive the good old days. But, this crowdfunding sounds a bit too familiar. Poli Games host, Joseph, explains why backing the Atari Box may not be in gamers best interests. Why the Atari Box sounds more like, reliving the Ouya, rather then the 2600.
MonsterVine: "The new indie title and visual novel Kimmy recently released on PC & Mac, and developer Nina Freeman took the time recently to speak with Francesca and Kyle of Monstervines IndieComplete podcast, along with discussion of Ninas Lost Memories Dot Net, and developer Fullbrights Tacoma, which releases August 2nd, that Nina also worked on as a level designer."
Lex writes: Gaming is evolving as well as technology. Platform holders want to make sure that their customers get the best experience from their hardware while trying to keep it affordable and technologically advanced. Sony PlayStation decided to lead the mid-generation upgrade by launching the PS4 Pro last year in October with Microsoft following by launching Xbox One X this November.
If youre planning to buy one of them, lets go through some of the things that you need to know before handing your money to the cashier for an Xbox One X or PS4 Pro. Lets see which platform wins.
Alex S. from Link-Cable writes: "First it was ninjas, then zombies (so many zombies) and now pirates seem to be the next group up to plate of pop-culture obsession, thanks in part to two major AAA releases sailing into view with Rares Sea of Thieves hitting the Xbox One and PC in early 2018 and Ubisofts Skull & Bones coming to the PS4, XBO and PC later in the same year. And while directly comparing these titles is hard, its not often that two games share a theme so closely and are drawing are drawing so much interested from like-minded gamers. So I decided to to look at the pros and cons of both games to try to get an early idea as to which game will be better between Sea of Thieves and Skull & Bones."
Neil writes "You may have heard of Tricky Towers, especially if you keep a little eye on the PC or Playstation scene. Well good news - you need not look elsewhere any more as WeirdBeard Games have confirmed the trickiest of towers will be coming to Xbox One."
For years the video game industry has made decisions based on the feedback from the gaming community to utilize their time and create experiences that people will enjoy. The importance of a great community is crucial to how well a game will develop and remain significant over time. Join GG writer Brandyn Woelfle as he discusses why he thinks such moments of trust between gamers and developers are the glue that keeps the community together as well as ensuring the success of the game.
The review teardown of Mass Effect: Andromeda was something of a slow burn - while we can normally post a Metabomb article within a day or two of the game's release, it took some time for the grudge against BioWare's latest to push back those defending it. I'm not exactly sure when the scales finally tipped, ...]